The basic combat in Darksiders II hasn't changed much compared to Darksiders I. There are, however, some differences because you will be playing with a completely different character: in the first game you played as the unsubtle, brute, heavy War, smashing everything you ran into. The 'hero' in this game is Death; athletic, fast, light, efficient... it's needless to say that there will be some notable differences in how you'll fight your enemies and move around in the game.
To decrease the hack and slash factor of the game a little bit, the platform part got an extreme make over;
instead of walking straight through every obstacle he encounters, Death has to jump, swing, balance and walk on walls to get to impossible to reach places.
THQ wants to use this product to reinstate their financial position, so we can assume that there has gone an enormous effort in building this game.
Now, we'll see, won't we?
You think, like me, that this game will be awesome?
Pre-order on amazon!
Release date: August 21, 2012
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